﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using PloobsEngine.SceneControl;


namespace PloobsEngine.IA
{
    public class NotAgent : IAgent
    {
        public NotAgent(IObject obj)
        {
            this.ob = obj;
        }

        private IObject ob;
        #region IAgent Members

        public void Update(Microsoft.Xna.Framework.GameTime gt)
        {
            
        }

        public IObject Obj
        {
            get
            {
                return ob;
            }
            set
            {
                this.ob = value;
            }
        }

        #endregion
    }
}
